Project

General

Profile

Projects

Filters

Apply Clear Save custom query

  • b6m

    A dynamic bmx6 map.

  • Battlemesh experiments

    A project to host Battlemesh experiments' code

  • bmx6

    BMX Mesh networking protocol

    BMX Mailing List

    For question and discussion please register via https://lists.bmx6.net/cgi-bin/mailman/listinfo/bmxd

    BMX6/7 in LEDE and OpenWRT

    Bmx6 and bmx7 are in the routing feed of LEDE and OpenWRT. To install it from a existing system you can use opkg...

  • Drizzle

    Drizzle is a modest attempt to create a network of centrally managed access points based on batman advanced.

  • gwck

    A tool to check gateway connectivity and perform actions in consequence.

    Available modules:

    • Specific routes for tests.
    • Control bmx6.
    • Control bmxd.
    • Control batmand.
    • Control squid-splash.
    • Control qmp.cat.
    • Wait default route.
    • Reboot gateway using expect routine....
  • memo

    Mobility performance Evaluation of Mesh rOuting protocols (MEMO)

  • Network Characterization

    A tool to monitor nodes in a community network, display collected data in a user-friendly manner and perform administrative tasks.

  • qMp (Quick Mesh Project) - Packages

    Firmware for embedded network devices based on OpenWRT Linux operating system

    • bmx6-luci

      bmx6-luci is a module for LUCI, the web interface of OpenWRT

  • qMp firmware cooker

    qMp firmware images cooker based on LibreMesh's lime-sdk cooker

  • sahs
    Script to scanning the Ad-hoc Networks with some Hardware (now NS), and use led to information:
    • Number of AdHoc networks.
    • Number different channels.
    • Clients in each channel.
  • sandbox

    Testing redmine with apache2, passenger, gitosis and git-http-backend.

  • synctincvpn

    Eina web per gestiona els nodes en tincvpn

  • wibed-research

    In the last years off-the-shelf IEEE802.11 routers have become the standard hardware to build community networks. This project is aimed at designing, deploying and testing a testbed to allow for experimenting on this scenario. The solution is a continuation of the work done during the Wireless Battle Mesh events. The main design requirements are to have a number of nodes not fewer than 25 and to have at least a path not shorter than 9 hops. This project is part or the CONFINE (Community Networks Testbed for the Future Internet). The testbed is located at the Campus Nord of UPC (Universitat Politècnica de Catalunya)...

Also available in: Atom